HINO CONTESSA

CLIENT
PERSONAL PROJECT
ROLE
CREATIVE DIRECTION · CGI · SIMULATION
TOOLS
Cinema 4D · Redshift · Substance Painter
YEAR
2025




PROCESS




WORKFLOW
Created for a 3DModels.org contest, the Hino Contessa CGI project was conceived and produced as a complete personal artwork. The concept reimagines the classic car through a dynamic, skate-inspired visual narrative. Custom modelling and 3D-scanned assets were combined to establish detail and scale, while materials were developed in Substance Painter. Particle simulations introduced motion and physical interaction before the scene was lit and rendered in Cinema 4D and Redshift. Compositing and final retouching completed the image.


BEHIND THE PROJECT
A classic car reimagined through scanning, particles and playful motion.
View the full Hino Contessa process →
