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HINO CONTESSA

Colorfully textured Hino Contessa in a graffiti-covered skatepark at sunset

CLIENT

PERSONAL PROJECT

ROLE

CREATIVE DIRECTION · CGI · SIMULATION

TOOLS

Cinema 4D · Redshift · Substance Painter

YEAR

2025

Clay render of the Hino Contessa scene in a skatepark at sunset
Hino Contessa with colorful graphics in a skatepark at sunset
Colorfully textured Hino Contessa in a graffiti-covered skatepark at sunset
skateboarding-car-making-of-05.mp4

PROCESS

Untextured Hino Contessa model in a 3D viewport
Hino Contessa scene setup with camera guides in a 3D viewport
Hino Contessa model positioned in the skatepark environment
3D scan of a person used as a character in the Hino Contessa scene

WORKFLOW

Created for a 3DModels.org contest, the Hino Contessa CGI project was conceived and produced as a complete personal artwork. The concept reimagines the classic car through a dynamic, skate-inspired visual narrative. Custom modelling and 3D-scanned assets were combined to establish detail and scale, while materials were developed in Substance Painter. Particle simulations introduced motion and physical interaction before the scene was lit and rendered in Cinema 4D and Redshift. Compositing and final retouching completed the image.

skateboarding-car-making-of-15.mp4

HAVE A CGI PROJECT IN MIND?

Hino Contessa with a colorful skateboard-inspired finish in a graffiti-covered skatepark

BEHIND THE PROJECT

A classic car reimagined through scanning, particles and playful motion.

View the full Hino Contessa process →

Carolina Herrera makeup charms and accessories on red background
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